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Rumors have begun appearing once again, surrounding the old destroyed Temple on Witch Mountain. Some say dark things have begun to crawl from its murky depths once again.

Witch Mountain has been surrounded by dark tales of ancient curses for centuries since the days anyone can remember. An enterprising priest of Maraike, strong in his convictions, led an expedition to Witch Mountain to cleanse it of its evil reputation. After numerous purifications and exorcisms he deemed it safe and established a Temple of Maraike at the base of Witch Mountain over the site of some ancient ruins.

For years the Temple prospered, until the day, one by one the priests started going mad. Some say they heard a strange voice whispering in their ears, of a dark god. The voice corrupted them and distorted their worship of Maraike, turning their souls black as pitch. Evil beasts and men sprang from the Temple in large numbers pillaging the enslaving the lands beyond. The Lords of the area finally united under a single force and put the Temple and its inhabitants to the sword. The Temple was razed and all within killed.

Over the centuries the location was thought forgotten... until a certain group of adventurers stumbled onto a long lost map.

MORE INFORMATION ABOUT THIS MODULE[]

Start in Temple of Evil on Witch Mountain 1, the top one in your dungeons list with a 1st level character, they will be 5th level by completion.

If you complete this 3 floor dungeon, export your characters and check out the sequel: Secret of the Black Flame.

Award-line
It is strongly recommended you play Classic Tabletop adventures with 'Deadlier AI' enabled in your game options. The default setting for AI greatly reduces the monster use of abilities, limiting the encounter challenge. Encounter balance will be at its best for a points-buy party on Authentic with Deadlier AI.

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KNOWN PROBLEMS AND FIXES

Solasta: Temple of Evil on Witch Mountain

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