The Primal Calling DLC is available on November 4th. Wishlist it to push Solasta up the Steam charts for maximum coverage!
The Badlands caravan you are traveling on is attacked, leading to an impromptu exploration of an old abandoned moathouse. There you encounter an shadowy group serving a mysterious 'Master', and unearth a strange map to an unknown destination.
The fallout from the confrontation sends you on a fantastic journey to an ancient lost city preserved in time by unknown magics.
What happened to this city, and why did it disappear? And who is this mysterious 'Master' that dwells there now?
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The first complete campaign available from Silverquick celebrating the Dungeon Maker upgrades in the Primal Calling expansion. The mysteries first explored in Moathouse on the Border now continue in this full-length campaign.
Visit the town of Grimhaven where every resident may be hiding a sinister secret, the mysterious and bewildering Stone of Passage, the sprawling villa of a tyrant orc mercenary, and many other lushly-created zones on your way to the Ruins of Ilthismar and the climactic finale.
Along the way you'll encounter devious enemies and fiendish traps, discover ancient secrets, and if you survive; face your ultimate challenge.
Features include:
- Town with interactable NPCs and Merchants
- Phased quest progression
- Custom monsters, NPCs, Lore and magic items
This campaign will require a well-balanced party. Seriously.
Screenshots may contain minor spoilers[]
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Silverquick's old school experience shines through encounters and scenarios that salute classic D&D modules. Look out for homages to Forgotten Temple of Thurizdun, Pool of Radiance and Dwellers of the Forbidden City.
Sources[]
Credit for module Cover Art remixed from Tom Prante under Creative Commons Attribution-Share Alike 3.0 License.
Solasta: Ruins of Ilthismar