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Chapter Four

With the Slave Pits and Stockade now destroyed the Slavers have retreated back to their secret base in the Badlands. The Lady Almalphia and her alliance, using the information you gained from the Stockade have managed to disrupt and uproot the entire network.

Only one thing remains... the final destruction of the Slave Lords and their hidden base. You cannot allow them time to rebuild their network or the whole nightmare will start again. Using the Map you obtained in the Stockade you set off into the Badlands.

But to reach their hidden base you will have to journey deep into the Badlands, through the Forest of the Crimson Spiders to find the Caverns of the Remorhaz, and it is hatching season for the acidic Crimson Spiders.

You stand at the edge of the forest, in preparation for the perilous journey ahead...

MORE INFORMATION ABOUT THIS MODULE[]

This module is the 4th in the series bringing characters from level 7 to level 10 and the final confrontation with the Slave Lords. The last two modules, Assault on the Slave Lords and Stockade of the Slave Lords were spinoffs of Slave Pits of the Undercity and Secret of the Slavers Stockade.

The final module is a deviation from the original storyline since the last two cannot be done in the current toolset as Assault on the Aerie of the Slave Lords is a city adventure and In the Dungeons of the Slave Lords requires you to be stripped of gear before starting. But I have managed to keep with the theme, just had to link it to the Official Campaign instead.

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It is strongly recommended you play Classic Tabletop adventures with 'Deadlier AI' enabled in your game options. The default setting for AI greatly reduces the monster use of abilities, limiting the encounter challenge. Encounter balance will be at its best for a points-buy party on Authentic with Deadlier AI.

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KNOWN PROBLEMS AND FIXES

Solasta: Pursuit of the Slave Lords

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