Solasta Dungeons Wiki
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This script triggers when a monster spawns and creates an interactive window with message.

Code[]

utils.message("The kraken has been unleashed!"," Hurry to stop the beast before it eats the villagers!")
1

Additional Notes[]

The first comma-separated variable is the window title, followed by the body text.

Help[]

All Lua scripting is contained within mapname.lua and is specific to each map. Remember to remove DEBUG messages when you have finished testing.

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